Independent, impecunious and heading for the recording studio: An exhortation to prepare excellently

She Makes War

The album Disarm by She Makes War is out now

A lovely coincidence of information occurred today that give me a chance to beat a drum for using good studios to record your music, if at all possible, and to do this sensibly by preparing thoroughly for the recording sessions.

The first element is a great blogpost from warriorgirl announcing the release of the She Makes War album Disarm. Before going any further you can (and should) buy the album here because it’s great. In the post she shares her thoughts on making an album as an independent artist including the decision to spend money on making the album in a studio rather than recording at home.

… I wanted to show people that indie artists could make a product with a quality of sound and aesthetics on a level with or better than those with label backing, at a fraction of the cost. By being prepared for the recording sessions (the songs were all written and arranged) and getting down to work in the studio rather than wasting time playing pool and drinking coffee you can get a professional sounding album made for a reasonable sum of money, and I’m happy I chose to work with Myles rather than added the pressure to become a good quality engineer to my already full plate.

There are a couple of things here that I want to heartily endorse,

  1. Sticking to what you are best at and allowing someone who is already a good quality engineer to handle the recording process is a great idea
  2. If you prepare well making sure that all the writing, arranging and practicing is done before you start recording you can keep the costs pretty low

The most famous example of excellent preparation creating an efficient recording process is probably Trout Mask Replica with the reputed recording of 20 instrumental tracks in a single six-hour session with the vocals recorded over the next few days. The Magic Band spent eight months rehearsing for the recording sessions in an environment described as Manson-esque.

I certainly wouldn’t recommend that as a healthy working practice but the results are stunningly delivered performances of complex nuanced music. The key point is only that with great preparation you can keep your recording time down to a minimum and that can save a lot of money.

The second element that brought all this to mind was getting my grubby hands/ears on a recording of the Steve Albini produced version of Cheap Trick’s In Color. The band were evidently not happy with the Tom Werman produced original version and had a few days spare while working with Steve Albini on a project for SubPop in 2004 so, as you do they decided to re-record their second studio album.

I don’t know how long a few days is, but it seems that they ran out of time to add finishing touches like high vocal harmonies, so I’m reasonably sure it wasn’t a long time. The recording sounds incredibly tight to me and to get it done in “a few days” is deeply impressive.

Of course they were doing this 20 years after the original recording but they had recorded 12 other studio albums in the meantime and been gigging  like bandits, so it’s not like they had nothing to do but play Downed over and over again. It’s probably the gigging that allowed them to work so efficiently. Most of the songs on In Color became favourites of their live shows particularly after the at Budokan live album.

I think home recording setups are great places to work on the writing and arrangements for an album. You have the chance to try out all sorts of approaches to the songs with the only cost being your own time before venturing into the studio and starting the clock. If you are confident with editing digital audio it may even be worth taking your tracks back to your studio to edit into shape before returning to the studio to mix ready for mastering.

So thanks to warriorgirl for showing that you can make great music (that you can and should buy here) on a sensible budget and to whoever leaked the as yet unreleased Albini version of In Color for letting me hear the fruits of 20 years of gigging.

The image she makes war by mädchenkrawall is used under a Creative Commons license

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Hemmed in by signposts: Metaphors limit the scope of social media innovation

Long exposure of car tail lights

It can all become a blur very quickly

Metaphors are a crucial part of how we relate to the digital world. They are crucial in one sense as the low-level languages that computers use are incomprehensible to humans. All our spangly, shiny Powerpoint presentations and music libraries are streams of hexidecimal or binary digits to our processors and disk drives. Unless you’re very special these low-level digital streams are gobbledygook and even if you are special enough to make sense of them they’re certainly not anything like the files most of us expect to see or listen to.

With the invention of the graphical user interface (GUI) metaphor became a much more explicit part of our computing experience. A host of analogies were launched upon us in a rush, windows, scrolling, dragging, trash and even document. These terms were needed to help us cope with this new world and GUIs were crucial in the spread of computing from the lab to the wider world.

While these metaphors were initially liberating they have become limiting particularly as digital information weaves itself into increasingly intricate patterns in our lives. Venkatesh Rao from the Xerox Innovation Group has written an interesting post on Mashable on this issue, specifically how the metaphors that served us well in the past now limit us. Read More »

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It’s not about the tools

rusty spanner (or wrench if you're American)

It still works

There is an easy tendency in most disciplines to fetishise the state of the art tools, endowing them with the magical power to make your work (whatever it is) wonderful. Tools are important. If you create things with them and spend a lot of time using them the minutiae of their good and bad points magnify in your mind, but the quality of your work has little to do with the quality of the tools you use.

There is an obvious caveat that the technical quality is defined by the limits of the tool. You can’t shoot HD video on a 1.2 megapixel kids camera, but you can make a good video with one.

There’s a video of Dave Grohl playing on a child’s drum kit after signing it for some promo shindig and the drum kit is a toy but he makes music with it. Sure if he was playing a Drum Workshop custom shiny wonderkit it would sound better, but you can make music on a child’s toy.

Of course it helps if you’re great at your discipline and there is a threshold of quality that helps in learning a skill. It is a lot easier to learn to play guitar on an instrument that stays in tune and you’re not going to play Mendelssohn’s Spinning Song at much of a tempo on a piano with sticking keys but you can make music on poor instruments.

Moaning about the tools seems to get louder the better the tools get. Well, perhaps until you have the absolute state of the art and there really is nowhere to go, but that might be an imaginary land as there’s always something to improve even if it’s your chair or the paint on the walls. Yearning for, faster computers, bigger monitors, more plugins, better lenses, or whatever it is that sticks in your craw that you don’t have is just getting in the way of doing whatever it is you do. Read More »

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